mod cli; use std::error::Error; use std::path::PathBuf; use std::process::{ExitCode, ExitStatus}; use log::{error, info}; use clap::{Args, Parser, Subcommand}; use ozone::launcher::{Launcher, Settings}; use crate::cli::{Cli, ProfileCommand, RootCommand}; async fn main_inner(cli: Cli) -> Result> { let Some(home) = cli.home.or_else(|| Launcher::sensible_home()) else { error!("Could not choose a launcher home directory. Please choose one with `--home'."); Ok(ExitCode::FAILURE) // we print our own error message }; info!("Sensible home could be {home:?}"); let settings = Settings::load(home.join("ozone.json")).await?; settings.save().await?; match cli.subcmd { RootCommand::Profile(mut p) => match p.take_command() { ProfileCommand::List => { } } } Ok(ExitCode::SUCCESS) } #[tokio::main] async fn main() -> ExitCode { simple_logger::SimpleLogger::new().env().init().unwrap(); let arg = dbg!(Cli::parse()); main_inner(arg).await.unwrap_or_else(|e| { error!("Launcher initialization error:"); error!("{e}"); ExitCode::FAILURE }) /*let launcher = Launcher::new("./work", true).await?; let profile = settings.get_profile("default").unwrap(); let launch = launcher.prepare_launch(profile, settings.get_instance_for(profile)).await.map_err(|e| { error!("error launching: {e}"); e })?; dbg!(&launch); info!("ok"); ozone::launcher::run_the_game(&launch)?;*/ }