#include #include #include #include "ui.internal.h" #include "ui/uimenu.internal.h" struct ui_window_root *ui_root = NULL; void ui__default_draw_proc(struct ui_window_base *base) { wnoutrefresh(base->cwindow); /* root window calls doupdate */ } void ui__init_window_base(struct ui_window_base *base) { base->type = UI__WINDOW_TYPE_BASE; base->parent = NULL; base->cwindow = NULL; base->draw_proc = &ui__default_draw_proc; base->layout_proc = NULL; } void ui__init_window_dock(struct ui_window_dock *dock) { ui__init_window_base(&dock->super); dock->super.type = UI__WINDOW_TYPE_DOCK; dock->super.draw_proc = &ui__dock_default_draw_proc; dock->super.layout_proc = &ui__dock_default_layout_proc; for (unsigned i = 0; i < UI__WINDOW_DOCK_MAX; ++i) { dock->children[i] = NULL; dock->childsizes[i] = 0.0; } dock->focus = UI__WINDOW_FOCUS_NONE; } void ui__init_window_root(struct ui_window_root *root, WINDOW *cwindow) { ui__init_window_base(&root->super); root->super.cwindow = cwindow; root->super.type = UI__WINDOW_TYPE_ROOT; root->super.draw_proc = &ui__root_draw_proc; root->super.layout_proc = &ui__root_layout_proc; root->undersize_scr = false; root->content = NULL; root->floating = NULL; root->menu_root = malloc(sizeof(struct uimenu_item_menu)); uimenu_item_menu_init(root->menu_root, NULL); } /* type-specific destructors */ void ui__destroy_window_base(struct ui_window_base *base); void ui__destroy_window_dock(struct ui_window_dock *dock); void ui__window_destroy_root(struct ui_window_root *root) { if (root->content) ui__destroy_window(root->content); if (root->floating) ui__destroy_window(root->floating); uimenu_menu_free(root->menu_root); ui__destroy_window_base(&root->super); } void ui__destroy_window_dock(struct ui_window_dock *dock) { for (unsigned i = 0; i < UI__WINDOW_DOCK_MAX; ++i) { if (dock->children[i]) ui__destroy_window(dock->children[i]); dock->children[i] = NULL; } ui__destroy_window_base(&dock->super); } void ui__destroy_window_base(struct ui_window_base *base) { delwin(base->cwindow); free(base); } void ui__destroy_window(struct ui_window_base *base) { if (!base) return; switch (base->type) { case UI__WINDOW_TYPE_ROOT: ui__window_destroy_root(ui__cast(root, base)); break; case UI__WINDOW_TYPE_DOCK: ui__destroy_window_dock(ui__cast(dock, base)); break; case UI__WINDOW_TYPE_BASE: ui__destroy_window_base(base); } } /* the focused window MUST be a leaf window, or the screen will get clobbered. * This is because the focused window will have methods like getch() called on it, * which brings it to the "foreground", squashing whatever is behind it. */ struct ui_window_base *ui__find_focused(void) { struct ui_window_base *window = ui__cast(base, ui_root); while (true) { switch (window->type) { case UI__WINDOW_TYPE_ROOT: { struct ui_window_root *root = ui__cast(root, window); if (root->undersize_scr) { return window; /* gobble up focus */ } else if (root->floating) { window = root->floating; } else if (root->content) { window = root->content; } else { return window; } break; } case UI__WINDOW_TYPE_DOCK: { struct ui_window_dock *dock = ui__cast(dock, window); if (dock->focus == UI__WINDOW_FOCUS_NONE || !dock->children[dock->focus]) { for (unsigned i = 0; i < UI__WINDOW_DOCK_MAX; ++i) { if (dock->children[i]) { dock->focus = i; /* focus the child (skip fallback return statement) */ goto childfound; } } return window; /* the dock is focused if it is really a leaf */ } childfound: window = dock->children[dock->focus]; break; } default: return window; /* a leaf window is focused */ } } } void ui__call_draw_proc(struct ui_window_base *base) { if (base->draw_proc) { (*base->draw_proc)(base); } } void ui__call_layout_proc(struct ui_window_base *base) { if (base->layout_proc) { (*base->layout_proc)(base); } } void ui__traces_draw_proc(struct ui_window_base *base) { box(base->cwindow, 0, 0); int maxy, maxx; mvwaddstr(base->cwindow, 0, 2, "Traces"); getmaxyx(base->cwindow, maxy, maxx); for (int i = 1; i < maxy-1; ++i) { mvwhline(base->cwindow, i, 1, '.', maxx-2); } wnoutrefresh(base->cwindow); } void ui_init(void) { ui_root = malloc(sizeof(struct ui_window_root)); /* TODO: check */ assert(ui_root); initscr(); raw(); noecho(); keypad(stdscr, TRUE); curs_set(0); ui__init_window_root(ui_root, stdscr); /* set up UI */ struct ui_window_dock *maindock = malloc(sizeof(struct ui_window_dock)); ui__init_window_dock(maindock); ui__root_set_content(ui_root, ui__cast(base, maindock)); const char *menu_names[] = { "File", "View", "Tools", "Filters", "Help", NULL }; for (int i = 0; menu_names[i]; ++i) { struct uimenu_item_menu *menu = malloc(sizeof(struct uimenu_item_menu)); uimenu_item_menu_init(menu, menu_names[i]); uimenu_menu_add(ui_root->menu_root, ui_root->menu_root->tail, (struct uimenu_item_header *)menu, true); } for (unsigned i = 0; i < UI__WINDOW_DOCK_MAX; ++i) { if (i == UI__WINDOW_DOCK_LEFT) continue; struct ui_window_base *win_traces = malloc(sizeof(struct ui_window_base)); ui__init_window_base(win_traces); ui__dock_add_child(maindock, win_traces, i, 1./5); win_traces->draw_proc = &ui__traces_draw_proc; } ui__call_draw_proc(ui__cast(base, ui_root)); } void ui_handle(void) { while (true) { struct ui_window_base *window = ui__find_focused(); #ifdef NCURSES_WIDE wint_t inp; wget_wch(window->cwindow, &inp); #else int inp = wgetch(window->cwindow); #endif if (inp == NS('q')) { break; } else if (inp == KEY_RESIZE) { ui__call_layout_proc(ui__cast(base, ui_root)); ui__call_draw_proc(ui__cast(base, ui_root)); } else if (inp == NS('h')) { ui__status_text = "Hello..."; ui__call_draw_proc(ui__cast(base, ui_root)); } else if (inp == NS('w')) { ui__status_text = "World\u0416!"; ui__call_draw_proc(ui__cast(base, ui_root)); } } ui__window_destroy_root(ui_root); ui_root = NULL; endwin(); }