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authorLibravatar bigfoot547 <[email protected]>2024-06-21 18:00:20 -0500
committerLibravatar bigfoot547 <[email protected]>2024-06-21 18:00:20 -0500
commit2e0a7f067052a98bfc485d2e2cf0911aa5bbf59e (patch)
treec5fb797e7f557837f10b2b1b4d8779b362319d62 /src/main
parentfix minor bug when hiding overlay parts (diff)
fix limb angles with animationsHEAD1.1master
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/dev/figboot/cuberender/api/PlayerModel.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/dev/figboot/cuberender/api/PlayerModel.java b/src/main/java/dev/figboot/cuberender/api/PlayerModel.java
index 6a5bcc6..9939d04 100644
--- a/src/main/java/dev/figboot/cuberender/api/PlayerModel.java
+++ b/src/main/java/dev/figboot/cuberender/api/PlayerModel.java
@@ -285,8 +285,8 @@ public class PlayerModel {
transforms.put(BodyPart.LEFT_ARM_SLIM, calculateTransform(BodyPart.LEFT_ARM_SLIM, walkAngle, 0));
transforms.put(BodyPart.RIGHT_ARM, calculateTransform(BodyPart.RIGHT_ARM, -walkAngle, 0));
transforms.put(BodyPart.RIGHT_ARM_SLIM, calculateTransform(BodyPart.RIGHT_ARM_SLIM, -walkAngle, 0));
- transforms.put(BodyPart.LEFT_LEG, calculateTransform(BodyPart.LEFT_LEG, walkAngle, 0));
- transforms.put(BodyPart.RIGHT_LEG, calculateTransform(BodyPart.RIGHT_LEG, -walkAngle, 0));
+ transforms.put(BodyPart.LEFT_LEG, calculateTransform(BodyPart.LEFT_LEG, -walkAngle, 0));
+ transforms.put(BodyPart.RIGHT_LEG, calculateTransform(BodyPart.RIGHT_LEG, walkAngle, 0));
transforms.put(BodyPart.HAT, calculateTransform(BodyPart.HEAD, headPitch, 0));
transforms.put(BodyPart.TORSO_OVERLAY, calculateTransform(BodyPart.TORSO_OVERLAY, 0, 0));
@@ -294,8 +294,8 @@ public class PlayerModel {
transforms.put(BodyPart.LEFT_ARM_OVERLAY_SLIM, calculateTransform(BodyPart.LEFT_ARM_OVERLAY_SLIM, walkAngle, 0));
transforms.put(BodyPart.RIGHT_ARM_OVERLAY, calculateTransform(BodyPart.RIGHT_ARM_OVERLAY, -walkAngle, 0));
transforms.put(BodyPart.RIGHT_ARM_OVERLAY_SLIM, calculateTransform(BodyPart.RIGHT_ARM_OVERLAY_SLIM, -walkAngle, 0));
- transforms.put(BodyPart.LEFT_LEG_OVERLAY, calculateTransform(BodyPart.LEFT_LEG_OVERLAY, walkAngle, 0));
- transforms.put(BodyPart.RIGHT_LEG_OVERLAY, calculateTransform(BodyPart.RIGHT_LEG_OVERLAY, -walkAngle, 0));
+ transforms.put(BodyPart.LEFT_LEG_OVERLAY, calculateTransform(BodyPart.LEFT_LEG_OVERLAY, -walkAngle, 0));
+ transforms.put(BodyPart.RIGHT_LEG_OVERLAY, calculateTransform(BodyPart.RIGHT_LEG_OVERLAY, walkAngle, 0));
transforms.put(BodyPart.CAPE, calculateTransform(BodyPart.CAPE, capeAngle, 0));