diff options
| author | 2025-01-31 02:32:19 -0600 | |
|---|---|---|
| committer | 2025-01-31 02:32:19 -0600 | |
| commit | cdeee17c2be5b8b9a333b977b3e2d373b94dfe0a (patch) | |
| tree | 58ec48b5bfa9afe03ebbd9716f1f90841af914e9 /src/auth/types.rs | |
| parent | Remove some unused imports but not all of them (diff) | |
do clippy stuff and change line endings
Diffstat (limited to 'src/auth/types.rs')
| -rw-r--r-- | src/auth/types.rs | 256 |
1 files changed, 128 insertions, 128 deletions
diff --git a/src/auth/types.rs b/src/auth/types.rs index 348bdf8..79b89c9 100644 --- a/src/auth/types.rs +++ b/src/auth/types.rs @@ -1,128 +1,128 @@ -pub mod property_map;
-pub use property_map::PropertyMap;
-
-use std::fmt::{Debug, Formatter};
-use chrono::{DateTime, Utc};
-use multimap::MultiMap;
-use oauth2::RefreshToken;
-use serde::{Deserialize, Serialize};
-use uuid::Uuid;
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct Property {
- pub name: String,
- pub value: String,
- pub signature: Option<String>
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct PlayerProfile {
- #[serde(with = "uuid::serde::simple")]
- pub id: Uuid,
- pub name: String,
-
- #[serde(default, skip_serializing_if = "MultiMap::is_empty", with = "property_map")]
- pub properties: MultiMap<String, Property>
-}
-
-#[derive(Serialize, Deserialize)]
-pub(super) struct Token {
- pub value: String,
-
- #[serde(skip_serializing_if = "Option::is_none")]
- pub expire: Option<DateTime<Utc>>
-}
-
-struct RedactedValue;
-impl Debug for RedactedValue {
- fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
- f.write_str("[redacted]")
- }
-}
-
-impl Debug for Token {
- fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
- f.debug_struct("Token")
- .field("value", &RedactedValue)
- .field("expire", &self.expire)
- .finish()
- }
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "UPPERCASE")]
-pub enum SkinState {
- Active,
- Inactive
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "UPPERCASE")]
-pub enum SkinVariant {
- Classic,
- Slim
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct SkinInfo {
- pub id: Uuid,
- pub state: SkinState,
- pub url: String,
- pub texture_key: Option<String>,
- pub variant: Option<SkinVariant>,
- pub alias: Option<String>
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct MinecraftPlayerInfo {
- #[serde(with = "uuid::serde::simple")]
- pub id: Uuid,
- pub name: String,
-
- #[serde(default)]
- pub skins: Vec<SkinInfo>,
- #[serde(default)]
- pub capes: Vec<SkinInfo>,
-
- #[serde(default)]
- pub demo: bool,
-
- #[serde(default)]
- pub legacy: bool,
-
- // todo: profile actions (idk the format)
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct MsaUser {
- #[serde(skip_serializing_if = "Option::is_none")]
- pub player_profile: Option<PlayerProfile>,
- pub xuid: Option<Uuid>,
- pub gamertag: Option<String>,
-
- #[serde(skip)] // this information is transient
- pub player_info: Option<MinecraftPlayerInfo>,
-
- pub(super) client_id: oauth2::ClientId,
-
- #[serde(default, skip_serializing_if = "std::ops::Not::not")]
- pub(super) is_azure_client_id: bool,
-
- pub(super) mc_token: Option<Token>,
- pub(super) xbl_token: Option<Token>,
- pub(super) refresh_token: Option<RefreshToken>
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-#[serde(tag = "type")]
-pub enum User {
- Dummy(PlayerProfile),
- MSA(MsaUser)
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct AuthenticationDatabase {
- pub users: Vec<User>
-}
+pub mod property_map; +pub use property_map::PropertyMap; + +use std::fmt::{Debug, Formatter}; +use chrono::{DateTime, Utc}; +use multimap::MultiMap; +use oauth2::RefreshToken; +use serde::{Deserialize, Serialize}; +use uuid::Uuid; + +#[derive(Debug, Serialize, Deserialize)] +pub struct Property { + pub name: String, + pub value: String, + pub signature: Option<String> +} + +#[derive(Debug, Serialize, Deserialize)] +pub struct PlayerProfile { + #[serde(with = "uuid::serde::simple")] + pub id: Uuid, + pub name: String, + + #[serde(default, skip_serializing_if = "MultiMap::is_empty", with = "property_map")] + pub properties: PropertyMap +} + +#[derive(Serialize, Deserialize)] +pub(super) struct Token { + pub value: String, + + #[serde(skip_serializing_if = "Option::is_none")] + pub expire: Option<DateTime<Utc>> +} + +struct RedactedValue; +impl Debug for RedactedValue { + fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { + f.write_str("[redacted]") + } +} + +impl Debug for Token { + fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { + f.debug_struct("Token") + .field("value", &RedactedValue) + .field("expire", &self.expire) + .finish() + } +} + +#[derive(Debug, Deserialize)] +#[serde(rename_all = "UPPERCASE")] +pub enum SkinState { + Active, + Inactive +} + +#[derive(Debug, Deserialize)] +#[serde(rename_all = "UPPERCASE")] +pub enum SkinVariant { + Classic, + Slim +} + +#[derive(Debug, Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct SkinInfo { + pub id: Uuid, + pub state: SkinState, + pub url: String, + pub texture_key: Option<String>, + pub variant: Option<SkinVariant>, + pub alias: Option<String> +} + +#[derive(Debug, Deserialize)] +#[serde(rename_all = "camelCase")] +pub struct MinecraftPlayerInfo { + #[serde(with = "uuid::serde::simple")] + pub id: Uuid, + pub name: String, + + #[serde(default)] + pub skins: Vec<SkinInfo>, + #[serde(default)] + pub capes: Vec<SkinInfo>, + + #[serde(default)] + pub demo: bool, + + #[serde(default)] + pub legacy: bool, + + // todo: profile actions (idk the format) +} + +#[derive(Debug, Serialize, Deserialize)] +pub struct MsaUser { + #[serde(skip_serializing_if = "Option::is_none")] + pub player_profile: Option<PlayerProfile>, + pub xuid: Option<Uuid>, + pub gamertag: Option<String>, + + #[serde(skip)] // this information is transient + pub player_info: Option<MinecraftPlayerInfo>, + + pub(super) client_id: oauth2::ClientId, + + #[serde(default, skip_serializing_if = "std::ops::Not::not")] + pub(super) is_azure_client_id: bool, + + pub(super) mc_token: Option<Token>, + pub(super) xbl_token: Option<Token>, + pub(super) refresh_token: Option<RefreshToken> +} + +#[derive(Debug, Serialize, Deserialize)] +#[serde(tag = "type", rename_all = "lowercase")] +pub enum User { + Dummy(PlayerProfile), + MSA(Box<MsaUser>) +} + +#[derive(Debug, Serialize, Deserialize)] +pub struct AuthenticationDatabase { + pub users: Vec<User> +} |
