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-rw-r--r--src/auth/types.rs130
1 files changed, 0 insertions, 130 deletions
diff --git a/src/auth/types.rs b/src/auth/types.rs
deleted file mode 100644
index b9cdaad..0000000
--- a/src/auth/types.rs
+++ /dev/null
@@ -1,130 +0,0 @@
-pub mod property_map;
-pub use property_map::PropertyMap;
-
-use std::fmt::{Debug, Formatter};
-use chrono::{DateTime, Utc};
-use multimap::MultiMap;
-use oauth2::RefreshToken;
-use serde::{Deserialize, Serialize};
-use uuid::Uuid;
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct Property {
- pub name: String,
- pub value: String,
-
- #[serde(skip_serializing_if = "Option::is_none")]
- pub signature: Option<String>
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct PlayerProfile {
- #[serde(with = "uuid::serde::simple")]
- pub id: Uuid,
- pub name: String,
-
- #[serde(default, skip_serializing_if = "MultiMap::is_empty", with = "property_map")]
- pub properties: PropertyMap
-}
-
-#[derive(Serialize, Deserialize)]
-pub(super) struct Token {
- pub value: String,
-
- #[serde(skip_serializing_if = "Option::is_none")]
- pub expire: Option<DateTime<Utc>>
-}
-
-struct RedactedValue;
-impl Debug for RedactedValue {
- fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
- f.write_str("[redacted]")
- }
-}
-
-impl Debug for Token {
- fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
- f.debug_struct("Token")
- .field("value", &RedactedValue)
- .field("expire", &self.expire)
- .finish()
- }
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "UPPERCASE")]
-pub enum SkinState {
- Active,
- Inactive
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "UPPERCASE")]
-pub enum SkinVariant {
- Classic,
- Slim
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct SkinInfo {
- pub id: Uuid,
- pub state: SkinState,
- pub url: String,
- pub texture_key: Option<String>,
- pub variant: Option<SkinVariant>,
- pub alias: Option<String>
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct MinecraftPlayerInfo {
- #[serde(with = "uuid::serde::simple")]
- pub id: Uuid,
- pub name: String,
-
- #[serde(default)]
- pub skins: Vec<SkinInfo>,
- #[serde(default)]
- pub capes: Vec<SkinInfo>,
-
- #[serde(default)]
- pub demo: bool,
-
- #[serde(default)]
- pub legacy: bool,
-
- // todo: profile actions (idk the format)
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct MsaUser {
- #[serde(skip_serializing_if = "Option::is_none")]
- pub player_profile: Option<PlayerProfile>,
- pub xuid: Option<String>,
- pub gamertag: Option<String>,
-
- #[serde(skip)] // this information is transient
- pub player_info: Option<MinecraftPlayerInfo>,
-
- pub(super) client_id: oauth2::ClientId,
-
- #[serde(default, skip_serializing_if = "std::ops::Not::not")]
- pub(super) is_azure_client_id: bool,
-
- pub(super) mc_token: Option<Token>,
- pub(super) xbl_token: Option<Token>,
- pub(super) refresh_token: Option<RefreshToken>
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-#[serde(tag = "type", rename_all = "lowercase")]
-pub enum User {
- Dummy(PlayerProfile),
- MSA(Box<MsaUser>)
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct AuthenticationDatabase {
- pub users: Vec<User>
-}