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-rw-r--r--src/auth/mcservices.rs184
-rw-r--r--src/auth/msa.rs7
-rw-r--r--src/auth/types.rs256
-rw-r--r--src/auth/types/property_map.rs100
4 files changed, 273 insertions, 274 deletions
diff --git a/src/auth/mcservices.rs b/src/auth/mcservices.rs
index 4305363..45ef795 100644
--- a/src/auth/mcservices.rs
+++ b/src/auth/mcservices.rs
@@ -1,92 +1,92 @@
-use std::time::{Duration, SystemTime};
-use chrono::{DateTime, Utc};
-use reqwest::{IntoUrl, Method, RequestBuilder};
-use serde::{Deserialize, Serialize};
-use uuid::Uuid;
-use super::{AuthError, MinecraftPlayerInfo, PlayerProfile};
-use super::types::Token;
-
-const MINECRAFT_LOGIN: &str = "https://api.minecraftservices.com/authentication/login_with_xbox";
-const MINECRAFT_ENTITLEMENTS: &str = "https://api.minecraftservices.com/entitlements";
-const MINECRAFT_PROFILE: &str = "https://api.minecraftservices.com/minecraft/profile";
-
-const MINECRAFT_SESSION_PROFILE: &str = "https://sessionserver.mojang.com/session/minecraft/profile/";
-
-fn build_authenticated(client: &reqwest::Client, url: impl IntoUrl, method: Method, mc_token: &str) -> RequestBuilder {
- super::build_json_request(client, url, method)
- .bearer_auth(mc_token)
-}
-
-#[derive(Serialize, Debug)]
-#[serde(rename_all = "camelCase")]
-struct MinecraftXboxLoginRequest<'a> {
- identity_token: &'a str,
- ensure_legacy_enabled: bool
-}
-
-#[derive(Deserialize, Debug)]
-struct MinecraftXboxLoginResponse {
- access_token: String,
- expires_in: u64
-}
-
-pub async fn login_with_xbox(client: &reqwest::Client, xsts_token: &str, user_hash: &str) -> Result<Token, AuthError> {
- let tok = format!("XBL3.0 x={user_hash};{xsts_token}");
- let req = MinecraftXboxLoginRequest {
- identity_token: tok.as_str(),
- ensure_legacy_enabled: true
- };
-
- let res: MinecraftXboxLoginResponse = super::build_json_request(client, MINECRAFT_LOGIN, Method::POST)
- .json(&req).send().await
- .and_then(|r| r.error_for_status())
- .map_err(|e| AuthError::Request { what: "minecraft xbox login", error: e })?
- .json().await
- .map_err(|e| AuthError::Request { what: "minecraft xbox login (decode)", error: e })?;
-
- let now: DateTime<Utc> = SystemTime::now().into();
-
- Ok(Token {
- value: res.access_token,
- expire: Some(now + Duration::from_secs(res.expires_in))
- })
-}
-
-#[derive(Deserialize, Debug)]
-struct EntitlementItem {
- name: String
- // we don't care about the signature
-}
-
-#[derive(Deserialize, Debug)]
-struct EntitlementResponse {
- #[serde(default)]
- items: Vec<EntitlementItem>
-}
-
-pub async fn owns_the_game(client: &reqwest::Client, token: &str) -> Result<bool, AuthError> {
- let res: EntitlementResponse = build_authenticated(client, MINECRAFT_ENTITLEMENTS, Method::GET, token)
- .send().await
- .and_then(|r| r.error_for_status())
- .map_err(|e| AuthError::Request { what: "entitlements", error: e })?
- .json().await
- .map_err(|e| AuthError::Request { what: "entitlements (receive)", error: e})?;
-
- Ok(res.items.iter().filter(|i| i.name == "game_minecraft" || i.name == "product_minecraft").next().is_some())
-}
-
-pub async fn get_player_info(client: &reqwest::Client, token: &str) -> Result<MinecraftPlayerInfo, AuthError> {
- build_authenticated(client, MINECRAFT_PROFILE, Method::GET, token)
- .send().await
- .and_then(|r| r.error_for_status())
- .map_err(|e| AuthError::Request { what: "player info", error: e })?
- .json().await
- .map_err(|e| AuthError::Request { what: "player info (receive)", error: e })
-}
-
-pub async fn get_player_profile(client: &reqwest::Client, uuid: Uuid) -> Result<PlayerProfile, reqwest::Error> {
- super::build_json_request(client, format!("{}{}?unsigned=false", MINECRAFT_SESSION_PROFILE, uuid.as_simple()), Method::GET)
- .send().await
- .and_then(|r| r.error_for_status())?
- .json().await
-}
+use std::time::{Duration, SystemTime};
+use chrono::{DateTime, Utc};
+use reqwest::{IntoUrl, Method, RequestBuilder};
+use serde::{Deserialize, Serialize};
+use uuid::Uuid;
+use super::{AuthError, MinecraftPlayerInfo, PlayerProfile};
+use super::types::Token;
+
+const MINECRAFT_LOGIN: &str = "https://api.minecraftservices.com/authentication/login_with_xbox";
+const MINECRAFT_ENTITLEMENTS: &str = "https://api.minecraftservices.com/entitlements";
+const MINECRAFT_PROFILE: &str = "https://api.minecraftservices.com/minecraft/profile";
+
+const MINECRAFT_SESSION_PROFILE: &str = "https://sessionserver.mojang.com/session/minecraft/profile/";
+
+fn build_authenticated(client: &reqwest::Client, url: impl IntoUrl, method: Method, mc_token: &str) -> RequestBuilder {
+ super::build_json_request(client, url, method)
+ .bearer_auth(mc_token)
+}
+
+#[derive(Serialize, Debug)]
+#[serde(rename_all = "camelCase")]
+struct MinecraftXboxLoginRequest<'a> {
+ identity_token: &'a str,
+ ensure_legacy_enabled: bool
+}
+
+#[derive(Deserialize, Debug)]
+struct MinecraftXboxLoginResponse {
+ access_token: String,
+ expires_in: u64
+}
+
+pub async fn login_with_xbox(client: &reqwest::Client, xsts_token: &str, user_hash: &str) -> Result<Token, AuthError> {
+ let tok = format!("XBL3.0 x={user_hash};{xsts_token}");
+ let req = MinecraftXboxLoginRequest {
+ identity_token: tok.as_str(),
+ ensure_legacy_enabled: true
+ };
+
+ let res: MinecraftXboxLoginResponse = super::build_json_request(client, MINECRAFT_LOGIN, Method::POST)
+ .json(&req).send().await
+ .and_then(|r| r.error_for_status())
+ .map_err(|e| AuthError::Request { what: "minecraft xbox login", error: e })?
+ .json().await
+ .map_err(|e| AuthError::Request { what: "minecraft xbox login (decode)", error: e })?;
+
+ let now: DateTime<Utc> = SystemTime::now().into();
+
+ Ok(Token {
+ value: res.access_token,
+ expire: Some(now + Duration::from_secs(res.expires_in))
+ })
+}
+
+#[derive(Deserialize, Debug)]
+struct EntitlementItem {
+ name: String
+ // we don't care about the signature
+}
+
+#[derive(Deserialize, Debug)]
+struct EntitlementResponse {
+ #[serde(default)]
+ items: Vec<EntitlementItem>
+}
+
+pub async fn owns_the_game(client: &reqwest::Client, token: &str) -> Result<bool, AuthError> {
+ let res: EntitlementResponse = build_authenticated(client, MINECRAFT_ENTITLEMENTS, Method::GET, token)
+ .send().await
+ .and_then(|r| r.error_for_status())
+ .map_err(|e| AuthError::Request { what: "entitlements", error: e })?
+ .json().await
+ .map_err(|e| AuthError::Request { what: "entitlements (receive)", error: e})?;
+
+ Ok(res.items.iter().any(|i| i.name == "game_minecraft" || i.name == "product_minecraft"))
+}
+
+pub async fn get_player_info(client: &reqwest::Client, token: &str) -> Result<MinecraftPlayerInfo, AuthError> {
+ build_authenticated(client, MINECRAFT_PROFILE, Method::GET, token)
+ .send().await
+ .and_then(|r| r.error_for_status())
+ .map_err(|e| AuthError::Request { what: "player info", error: e })?
+ .json().await
+ .map_err(|e| AuthError::Request { what: "player info (receive)", error: e })
+}
+
+pub async fn get_player_profile(client: &reqwest::Client, uuid: Uuid) -> Result<PlayerProfile, reqwest::Error> {
+ super::build_json_request(client, format!("{}{}?unsigned=false", MINECRAFT_SESSION_PROFILE, uuid.as_simple()), Method::GET)
+ .send().await
+ .and_then(|r| r.error_for_status())?
+ .json().await
+}
diff --git a/src/auth/msa.rs b/src/auth/msa.rs
index 47e088b..404329b 100644
--- a/src/auth/msa.rs
+++ b/src/auth/msa.rs
@@ -112,8 +112,7 @@ impl XSTSAuthSuccessResponse {
}
fn get_display_claim(&self, name: &str) -> Option<&str> {
- self.display_claims.xui.iter().filter(|m| m.contains_key(name))
- .next().map_or(None, |f| f.get(name).map(|s| s.as_str()))
+ self.display_claims.xui.iter().find(|m| m.contains_key(name)).and_then(|f| f.get(name).map(|s| s.as_str()))
}
pub(super) fn get_user_hash(&self) -> Option<&str> {
@@ -121,8 +120,7 @@ impl XSTSAuthSuccessResponse {
}
pub(super) fn get_xuid(&self) -> Option<Uuid> {
- self.get_display_claim("xid")
- .map_or(None, |s| Some(Uuid::from_u64_pair(0, s.parse().ok()?)))
+ self.get_display_claim("xid").and_then(|s| s.parse().ok()).map(|n| Uuid::from_u64_pair(0, n))
}
pub(super) fn get_gamertag(&self) -> Option<&str> {
@@ -130,6 +128,7 @@ impl XSTSAuthSuccessResponse {
}
}
+#[allow(clippy::from_over_into)]
impl Into<AuthError> for XSTSAuthErrorResponse {
fn into(self) -> AuthError {
AuthError::AuthXError {
diff --git a/src/auth/types.rs b/src/auth/types.rs
index 348bdf8..79b89c9 100644
--- a/src/auth/types.rs
+++ b/src/auth/types.rs
@@ -1,128 +1,128 @@
-pub mod property_map;
-pub use property_map::PropertyMap;
-
-use std::fmt::{Debug, Formatter};
-use chrono::{DateTime, Utc};
-use multimap::MultiMap;
-use oauth2::RefreshToken;
-use serde::{Deserialize, Serialize};
-use uuid::Uuid;
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct Property {
- pub name: String,
- pub value: String,
- pub signature: Option<String>
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct PlayerProfile {
- #[serde(with = "uuid::serde::simple")]
- pub id: Uuid,
- pub name: String,
-
- #[serde(default, skip_serializing_if = "MultiMap::is_empty", with = "property_map")]
- pub properties: MultiMap<String, Property>
-}
-
-#[derive(Serialize, Deserialize)]
-pub(super) struct Token {
- pub value: String,
-
- #[serde(skip_serializing_if = "Option::is_none")]
- pub expire: Option<DateTime<Utc>>
-}
-
-struct RedactedValue;
-impl Debug for RedactedValue {
- fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
- f.write_str("[redacted]")
- }
-}
-
-impl Debug for Token {
- fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
- f.debug_struct("Token")
- .field("value", &RedactedValue)
- .field("expire", &self.expire)
- .finish()
- }
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "UPPERCASE")]
-pub enum SkinState {
- Active,
- Inactive
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "UPPERCASE")]
-pub enum SkinVariant {
- Classic,
- Slim
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct SkinInfo {
- pub id: Uuid,
- pub state: SkinState,
- pub url: String,
- pub texture_key: Option<String>,
- pub variant: Option<SkinVariant>,
- pub alias: Option<String>
-}
-
-#[derive(Debug, Deserialize)]
-#[serde(rename_all = "camelCase")]
-pub struct MinecraftPlayerInfo {
- #[serde(with = "uuid::serde::simple")]
- pub id: Uuid,
- pub name: String,
-
- #[serde(default)]
- pub skins: Vec<SkinInfo>,
- #[serde(default)]
- pub capes: Vec<SkinInfo>,
-
- #[serde(default)]
- pub demo: bool,
-
- #[serde(default)]
- pub legacy: bool,
-
- // todo: profile actions (idk the format)
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct MsaUser {
- #[serde(skip_serializing_if = "Option::is_none")]
- pub player_profile: Option<PlayerProfile>,
- pub xuid: Option<Uuid>,
- pub gamertag: Option<String>,
-
- #[serde(skip)] // this information is transient
- pub player_info: Option<MinecraftPlayerInfo>,
-
- pub(super) client_id: oauth2::ClientId,
-
- #[serde(default, skip_serializing_if = "std::ops::Not::not")]
- pub(super) is_azure_client_id: bool,
-
- pub(super) mc_token: Option<Token>,
- pub(super) xbl_token: Option<Token>,
- pub(super) refresh_token: Option<RefreshToken>
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-#[serde(tag = "type")]
-pub enum User {
- Dummy(PlayerProfile),
- MSA(MsaUser)
-}
-
-#[derive(Debug, Serialize, Deserialize)]
-pub struct AuthenticationDatabase {
- pub users: Vec<User>
-}
+pub mod property_map;
+pub use property_map::PropertyMap;
+
+use std::fmt::{Debug, Formatter};
+use chrono::{DateTime, Utc};
+use multimap::MultiMap;
+use oauth2::RefreshToken;
+use serde::{Deserialize, Serialize};
+use uuid::Uuid;
+
+#[derive(Debug, Serialize, Deserialize)]
+pub struct Property {
+ pub name: String,
+ pub value: String,
+ pub signature: Option<String>
+}
+
+#[derive(Debug, Serialize, Deserialize)]
+pub struct PlayerProfile {
+ #[serde(with = "uuid::serde::simple")]
+ pub id: Uuid,
+ pub name: String,
+
+ #[serde(default, skip_serializing_if = "MultiMap::is_empty", with = "property_map")]
+ pub properties: PropertyMap
+}
+
+#[derive(Serialize, Deserialize)]
+pub(super) struct Token {
+ pub value: String,
+
+ #[serde(skip_serializing_if = "Option::is_none")]
+ pub expire: Option<DateTime<Utc>>
+}
+
+struct RedactedValue;
+impl Debug for RedactedValue {
+ fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
+ f.write_str("[redacted]")
+ }
+}
+
+impl Debug for Token {
+ fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
+ f.debug_struct("Token")
+ .field("value", &RedactedValue)
+ .field("expire", &self.expire)
+ .finish()
+ }
+}
+
+#[derive(Debug, Deserialize)]
+#[serde(rename_all = "UPPERCASE")]
+pub enum SkinState {
+ Active,
+ Inactive
+}
+
+#[derive(Debug, Deserialize)]
+#[serde(rename_all = "UPPERCASE")]
+pub enum SkinVariant {
+ Classic,
+ Slim
+}
+
+#[derive(Debug, Deserialize)]
+#[serde(rename_all = "camelCase")]
+pub struct SkinInfo {
+ pub id: Uuid,
+ pub state: SkinState,
+ pub url: String,
+ pub texture_key: Option<String>,
+ pub variant: Option<SkinVariant>,
+ pub alias: Option<String>
+}
+
+#[derive(Debug, Deserialize)]
+#[serde(rename_all = "camelCase")]
+pub struct MinecraftPlayerInfo {
+ #[serde(with = "uuid::serde::simple")]
+ pub id: Uuid,
+ pub name: String,
+
+ #[serde(default)]
+ pub skins: Vec<SkinInfo>,
+ #[serde(default)]
+ pub capes: Vec<SkinInfo>,
+
+ #[serde(default)]
+ pub demo: bool,
+
+ #[serde(default)]
+ pub legacy: bool,
+
+ // todo: profile actions (idk the format)
+}
+
+#[derive(Debug, Serialize, Deserialize)]
+pub struct MsaUser {
+ #[serde(skip_serializing_if = "Option::is_none")]
+ pub player_profile: Option<PlayerProfile>,
+ pub xuid: Option<Uuid>,
+ pub gamertag: Option<String>,
+
+ #[serde(skip)] // this information is transient
+ pub player_info: Option<MinecraftPlayerInfo>,
+
+ pub(super) client_id: oauth2::ClientId,
+
+ #[serde(default, skip_serializing_if = "std::ops::Not::not")]
+ pub(super) is_azure_client_id: bool,
+
+ pub(super) mc_token: Option<Token>,
+ pub(super) xbl_token: Option<Token>,
+ pub(super) refresh_token: Option<RefreshToken>
+}
+
+#[derive(Debug, Serialize, Deserialize)]
+#[serde(tag = "type", rename_all = "lowercase")]
+pub enum User {
+ Dummy(PlayerProfile),
+ MSA(Box<MsaUser>)
+}
+
+#[derive(Debug, Serialize, Deserialize)]
+pub struct AuthenticationDatabase {
+ pub users: Vec<User>
+}
diff --git a/src/auth/types/property_map.rs b/src/auth/types/property_map.rs
index ff67416..964b06f 100644
--- a/src/auth/types/property_map.rs
+++ b/src/auth/types/property_map.rs
@@ -1,50 +1,50 @@
-use std::fmt::Formatter;
-use multimap::MultiMap;
-use serde::de::{SeqAccess, Visitor};
-use serde::{Deserializer, Serializer};
-use serde::ser::SerializeSeq;
-use crate::auth::Property;
-
-pub type PropertyMap = MultiMap<String, Property>;
-
-pub fn serialize<S>(value: &PropertyMap, serializer: S) -> Result<S::Ok, S::Error>
-where
- S: Serializer
-{
- let mut seq = serializer.serialize_seq(Some(value.keys().len()))?;
-
- for (_, prop) in value.flat_iter() {
- seq.serialize_element(prop)?;
- }
-
- seq.end()
-}
-
-pub fn deserialize<'de, D>(deserializer: D) -> Result<PropertyMap, D::Error>
-where
- D: Deserializer<'de>
-{
- struct PropertyMapVisitor;
-
- impl<'de> Visitor<'de> for PropertyMapVisitor {
- type Value = PropertyMap;
-
- fn expecting(&self, formatter: &mut Formatter) -> std::fmt::Result {
- formatter.write_str("a property map")
- }
-
- fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error>
- where
- A: SeqAccess<'de>,
- {
- let mut map = MultiMap::new() as PropertyMap;
- while let Some(prop) = seq.next_element::<Property>()? {
- map.insert(prop.name.clone(), prop);
- }
-
- Ok(map)
- }
- }
-
- deserializer.deserialize_seq(PropertyMapVisitor)
-}
+use std::fmt::Formatter;
+use multimap::MultiMap;
+use serde::de::{SeqAccess, Visitor};
+use serde::{Deserializer, Serializer};
+use serde::ser::SerializeSeq;
+use crate::auth::Property;
+
+pub type PropertyMap = MultiMap<String, Property>;
+
+pub fn serialize<S>(value: &PropertyMap, serializer: S) -> Result<S::Ok, S::Error>
+where
+ S: Serializer
+{
+ let mut seq = serializer.serialize_seq(Some(value.keys().len()))?;
+
+ for (_, prop) in value.flat_iter() {
+ seq.serialize_element(prop)?;
+ }
+
+ seq.end()
+}
+
+pub fn deserialize<'de, D>(deserializer: D) -> Result<PropertyMap, D::Error>
+where
+ D: Deserializer<'de>
+{
+ struct PropertyMapVisitor;
+
+ impl<'de> Visitor<'de> for PropertyMapVisitor {
+ type Value = PropertyMap;
+
+ fn expecting(&self, formatter: &mut Formatter) -> std::fmt::Result {
+ formatter.write_str("a property map")
+ }
+
+ fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error>
+ where
+ A: SeqAccess<'de>,
+ {
+ let mut map = MultiMap::new() as PropertyMap;
+ while let Some(prop) = seq.next_element::<Property>()? {
+ map.insert(prop.name.clone(), prop);
+ }
+
+ Ok(map)
+ }
+ }
+
+ deserializer.deserialize_seq(PropertyMapVisitor)
+}