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path: root/ozone-cli/src/main.rs
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mod cli;

use std::error::Error;
use std::process::ExitCode;
use log::{error, info, trace, LevelFilter};
use clap::Parser;
use ozone::launcher::{Instance, Launcher, Settings};
use ozone::launcher::version::{VersionList, VersionResult};
use uuid::Uuid;
use crate::cli::{Cli, InstanceCommand, RootCommand};

async fn main_inner(cli: Cli) -> Result<ExitCode, Box<dyn Error>> {
    let Some(home) = cli.home.or_else(Launcher::sensible_home) else {
        error!("Could not choose a launcher home directory. Please choose one with `--home'.");
        return Ok(ExitCode::FAILURE); // we print our own error message
    };

    trace!("Sensible home could be {home:?}");
    let mut settings = Settings::load(home.join("ozone.json")).await?;

    match &cli.subcmd {
        RootCommand::Instance(p) => match p.command() {
            InstanceCommand::List => {
                let mut first = true;

                if settings.instances.is_empty() {
                    eprintln!("There are no instances. Create one with `profile create <name>'.");
                    return Ok(ExitCode::SUCCESS);
                }

                for (cur_id, instance) in settings.instances.iter() {
                    if !first {
                        println!();
                    }

                    first = false;

                    let cur_id = *cur_id;
                    let sel = if settings.selected_instance.is_some_and(|id| id == cur_id) { " (selected)" } else { "" };

                    println!("Instance `{}'{sel}:", instance.name);
                    println!("  Id: {}", cur_id);
                    println!("  Version: {}", instance.game_version);
                    println!("  Location: {}", home.join(Settings::get_instance_path(cur_id)).display());
                }
            },
            InstanceCommand::Create(args) => {
                if args.name.is_empty() {
                    eprintln!("The instance must not have an empty name.");
                    return Ok(ExitCode::FAILURE);
                }

                let mut inst = if args.clone {
                    if let Some(selected_inst) = settings.selected_instance.and_then(|i| settings.instances.get(&i)) {
                        let mut inst = selected_inst.clone();
                        inst.name.replace_range(.., &args.name);
                        inst
                    } else {
                        eprintln!("You do not have an instance selected.");
                        return Ok(ExitCode::FAILURE);
                    }
                } else {
                    Instance::new(&args.name)
                };

                if let Some(ref ver_name) = args.settings.version {
                    // FIXME: don't hardcode "versions" path
                    let versions = VersionList::new(home.join("versions"), !cli.offline).await?;
                    if matches!(versions.get_version_lazy(ver_name), VersionResult::None) {
                        eprintln!("The version `{}' could not be found.", ver_name);
                        return Ok(ExitCode::FAILURE);
                    }
                }
                
                args.settings.apply_to(&mut inst);

                let new_id = Uuid::new_v4();
                settings.instances.insert(new_id, inst);
                
                if !args.no_select {
                    settings.selected_instance = Some(new_id);
                }

                settings.save().await?;
            },
            InstanceCommand::Select(args) => {
                if let Ok(uuid) = args.instance.parse::<Uuid>() {
                    if settings.instances.get(&uuid).is_none() {
                        eprintln!("No instances were found by that UUID.");
                        return Ok(ExitCode::FAILURE);
                    }

                    settings.selected_instance = Some(uuid);
                    settings.save().await?;

                    return Ok(ExitCode::SUCCESS);
                }

                let search_norm = args.instance.to_lowercase();

                let found: Vec<_> = settings.instances.iter()
                    .filter(|(_, inst)| {
                        // FIXME: find a better way of doing this matching
                        inst.name.to_lowercase().starts_with(&search_norm)
                    }).collect();

                if found.is_empty() {
                    eprintln!("No instances were found.");
                    return Ok(ExitCode::FAILURE);
                }

                if found.len() > 1 {
                    eprintln!("Ambiguous argument. Found {} instances:", found.len());
                    for (id, inst) in found {
                        eprintln!("- {} ({id})", inst.name);
                    }

                    return Ok(ExitCode::FAILURE);
                }

                let (found_id, found_inst) = found.first().unwrap();
                println!("Selected instance {} ({found_id}).", found_inst.name);

                settings.selected_instance = Some(**found_id);
                settings.save().await?;
            }
        },
        RootCommand::Launch => {
            settings.save().await?;

/*            let launcher = Launcher::new(&home, !cli.offline).await?;
            let profile = settings.get_profiles().get("default").unwrap();

            let launch = launcher.prepare_launch(profile, settings.get_instances().get(profile.get_instance_name()).unwrap(), settings.get_client_id()).await.map_err(|e| {
                error!("error launching: {e}");
                e
            })?;

            dbg!(&launch);
            info!("ok");

            ozone::launcher::run_the_game(&launch)?;*/
        }
        _ => todo!()
    }

    Ok(ExitCode::SUCCESS)
}

#[tokio::main]
async fn main() -> ExitCode {
    // use Warn as the default level to minimize noise on the command line
    simple_logger::SimpleLogger::new().with_level(LevelFilter::Warn).env().init().unwrap();

    let arg = Cli::parse();

    main_inner(arg).await.unwrap_or_else(|e| {
        error!("Launcher initialization error:");
        error!("{e}");

        ExitCode::FAILURE
    })

    /*let launcher = Launcher::new("./work", true).await?;

    */
}