diff options
Diffstat (limited to 'ozone-cli/src')
| -rw-r--r-- | ozone-cli/src/cli.rs | 139 | ||||
| -rw-r--r-- | ozone-cli/src/main.rs | 130 |
2 files changed, 197 insertions, 72 deletions
diff --git a/ozone-cli/src/cli.rs b/ozone-cli/src/cli.rs index 281a996..f60c4d2 100644 --- a/ozone-cli/src/cli.rs +++ b/ozone-cli/src/cli.rs @@ -1,56 +1,147 @@ use std::path::PathBuf;
use clap::{Args, Parser, Subcommand};
+use clap::error::ErrorKind;
+use ozone::launcher::{Instance, InstanceVersion, JavaRuntimeSetting, Resolution};
#[derive(Args, Debug)]
-pub struct ProfileSelectArgs {
- /// The name of the profile to select.
+pub struct InstanceSelectArgs {
+ /// The name of the instance to select.
#[arg(index = 1)]
- pub profile: String
+ pub instance: String
+}
+
+fn parse_resolution_argument(val: &str) -> Result<Option<Resolution>, clap::Error> {
+ match val.to_ascii_lowercase().as_str() {
+ "default" => Ok(None),
+ s => {
+ let Some(idx) = s.find('x') else {
+ return Err(clap::Error::raw(ErrorKind::InvalidValue, "malformed resolution argument (expected 'x')"));
+ };
+
+ let width: u32 = s[..idx].parse().map_err(|e| clap::Error::raw(ErrorKind::InvalidValue, e))?;
+ let height: u32 = s[idx+1..].parse().map_err(|e| clap::Error::raw(ErrorKind::InvalidValue, e))?;
+
+ if width == 0 || height == 0 {
+ return Err(clap::Error::raw(ErrorKind::InvalidValue, "malformed resolution argument (width and height must be positive)"));
+ }
+
+ Ok(Some(Resolution { width, height }))
+ }
+ }
+}
+
+#[derive(Args, Debug)]
+pub struct InstanceSettingsArgs {
+ /// Specify a version of the game which this profile should launch.
+ #[arg(long, short = 'v', conflicts_with_all = ["latest_release", "latest_snapshot"])]
+ pub version: Option<String>,
+
+ /// If set, this profile should always use the latest release (default).
+ ///
+ /// **Note**: Whenever a new version of Minecraft is released, this profile will
+ /// automatically switch to that version. This could cause unintended upgrades of settings and
+ /// worlds.
+ #[arg(long, conflicts_with_all = ["version", "latest_snapshot"])]
+ pub latest_release: bool,
+
+ /// If set, this profile should always use the latest snapshot.
+ ///
+ /// **Note**: Whenever a new version of Minecraft is released, this profile will
+ /// automatically switch to that version. This could cause unintended upgrades of settings and
+ /// worlds.
+ #[arg(long, short = 's', conflicts_with_all = ["version", "latest_release"])]
+ pub latest_snapshot: bool,
+
+ /// Specify the path to the java runtime that this profile should use to run the game.
+ ///
+ /// By default, the launcher will attempt to download a compatible java runtime before running the game.
+ #[arg(long, short = 'j', conflicts_with_all = ["jre_component", "jre_default"])]
+ pub jre_path: Option<PathBuf>,
+
+ /// Specify the java runtime component which this profile should download and use when launching
+ /// the game. If you don't understand what this means, you probably don't need this argument.
+ #[arg(long, conflicts_with_all = ["jre_path", "jre_default"])]
+ pub jre_component: Option<String>,
+
+ /// If set, configures this profile to automatically determine the java runtime to download and
+ /// use when launching the game. This is the default behavior.
+ #[arg(long, conflicts_with_all = ["jre_path", "jre_component"])]
+ pub jre_default: bool,
+
+ /// Specify the resolution of the Minecraft game window. Note that this argument is a suggestion
+ /// to the game process, and could be ignored or unsupported on some versions.
+ ///
+ /// Pass the resolution as _width_x_height_ (like `800x600').
+ ///
+ /// Use the special value _default_ to reset to the default value.
+ #[arg(long, short = 'r', value_parser = parse_resolution_argument)]
+ pub resolution: Option<Option<Resolution>>,
+}
+
+impl InstanceSettingsArgs {
+ pub fn apply_to(&self, inst: &mut Instance) {
+ if let Some(ref ver) = self.version {
+ inst.game_version = InstanceVersion::Specific(ver.clone());
+ } else if self.latest_release {
+ inst.game_version = InstanceVersion::LatestRelease;
+ } else if self.latest_snapshot {
+ inst.game_version = InstanceVersion::LatestSnapshot;
+ }
+
+ if let Some(ref path) = self.jre_path {
+ inst.java_runtime = Some(JavaRuntimeSetting::Path(path.clone()));
+ } else if let Some(ref comp) = self.jre_component {
+ inst.java_runtime = Some(JavaRuntimeSetting::Component(comp.clone()));
+ } else if self.jre_default {
+ inst.java_runtime = None;
+ }
+
+ if let Some(res) = self.resolution {
+ inst.resolution = res;
+ }
+ }
}
#[derive(Args, Debug)]
-pub struct ProfileCreateArgs {
- /// The name of the new profile.
+pub struct InstanceCreateArgs {
+ /// The name of the new instance. Must not be an empty string.
#[arg(index = 1)]
pub name: String,
- /// Clone profile information from an existing profile.
+ /// If set, clones settings from the selected instance.
#[arg(long, short = 'c')]
- pub clone: Option<String>,
+ pub clone: bool,
- /// The Minecraft version to be launched by this profile. Will use the latest release by default.
- #[arg(long, short = 'v')]
- pub version: Option<String>,
+ /// If set, don't select the newly created instance.
+ #[arg(long)]
+ pub no_select: bool,
- /// The instance in which this profile will launch the game. By default, will create a new instance
- /// with the same name as this profile.
- #[arg(long, short = 'i')]
- pub instance: Option<String>
+ #[command(flatten)]
+ pub settings: InstanceSettingsArgs
}
#[derive(Subcommand, Debug)]
-pub enum ProfileCommand {
- Select(ProfileSelectArgs),
- Create(ProfileCreateArgs),
+pub enum InstanceCommand {
+ Select(InstanceSelectArgs),
+ Create(InstanceCreateArgs),
List
}
#[derive(Args, Debug)]
-pub struct ProfileArgs {
+pub struct InstanceArgs {
#[command(subcommand)]
- subcmd: Option<ProfileCommand>
+ subcmd: Option<InstanceCommand>
}
-impl ProfileArgs {
- pub fn command(&self) -> &ProfileCommand {
- self.subcmd.as_ref().unwrap_or(&ProfileCommand::List)
+impl InstanceArgs {
+ pub fn command(&self) -> &InstanceCommand {
+ self.subcmd.as_ref().unwrap_or(&InstanceCommand::List)
}
}
#[derive(Subcommand, Debug)]
pub enum RootCommand {
- Profile(ProfileArgs),
- Instance,
+ Instance(InstanceArgs),
Launch
}
diff --git a/ozone-cli/src/main.rs b/ozone-cli/src/main.rs index e0cbada..dc4ca4c 100644 --- a/ozone-cli/src/main.rs +++ b/ozone-cli/src/main.rs @@ -4,9 +4,10 @@ use std::error::Error; use std::process::ExitCode; use log::{error, info, trace, LevelFilter}; use clap::Parser; -use ozone::launcher::{Instance, Launcher, Profile, Settings}; +use ozone::launcher::{Instance, Launcher, Settings}; use ozone::launcher::version::{VersionList, VersionResult}; -use crate::cli::{Cli, ProfileCommand, RootCommand}; +use uuid::Uuid; +use crate::cli::{Cli, InstanceCommand, RootCommand}; async fn main_inner(cli: Cli) -> Result<ExitCode, Box<dyn Error>> { let Some(home) = cli.home.or_else(Launcher::sensible_home) else { @@ -18,83 +19,116 @@ async fn main_inner(cli: Cli) -> Result<ExitCode, Box<dyn Error>> { let mut settings = Settings::load(home.join("ozone.json")).await?; match &cli.subcmd { - RootCommand::Profile(p) => match p.command() { - ProfileCommand::List => { + RootCommand::Instance(p) => match p.command() { + InstanceCommand::List => { let mut first = true; - if settings.get_profiles().is_empty() { - eprintln!("There are no profiles. Create one with `profile create <name>'."); + if settings.instances.is_empty() { + eprintln!("There are no instances. Create one with `profile create <name>'."); return Ok(ExitCode::SUCCESS); } - for (name, profile) in settings.get_profiles().iter() { + for (cur_id, instance) in settings.instances.iter() { if !first { println!(); } first = false; - let sel = if settings.get_selected_profile_name().is_some_and(|n| n == name) { " (selected)" } else { "" }; - let exists = if settings.get_instances().contains_key(profile.get_instance_name()) { "" } else { " (missing!)" }; + let cur_id = *cur_id; + let sel = if settings.selected_instance.is_some_and(|id| id == cur_id) { " (selected)" } else { "" }; - println!("Profile {name}:{sel}"); - println!(" Version: {}", profile.game_version); - println!(" Instance: {}{}", profile.get_instance_name(), exists); + println!("Instance `{}'{sel}:", instance.name); + println!(" Id: {}", cur_id); + println!(" Version: {}", instance.game_version); + println!(" Location: {}", home.join(Settings::get_instance_path(cur_id)).display()); } }, - ProfileCommand::Create(args) => { - if settings.profiles.contains_key(&args.name) { - eprintln!("A profile with that name already exists."); + InstanceCommand::Create(args) => { + if args.name.is_empty() { + eprintln!("The instance must not have an empty name."); return Ok(ExitCode::FAILURE); } - if let Err(e) = Profile::check_name(&args.name) { - eprintln!("The profile name is invalid: {e}"); - return Ok(ExitCode::FAILURE); - } - - let mut profile = if let Some(ref src) = args.clone { - if let Some(profile) = settings.get_profiles().get(src) { - profile.clone() + let mut inst = if args.clone { + if let Some(selected_inst) = settings.selected_instance.and_then(|i| settings.instances.get(&i)) { + let mut inst = selected_inst.clone(); + inst.name.replace_range(.., &args.name); + inst } else { - eprintln!("Unknown profile `{src}'."); + eprintln!("You do not have an instance selected."); return Ok(ExitCode::FAILURE); } } else { - let inst_name = args.instance.as_ref().unwrap_or(&args.name); - if let Err(e) = Instance::check_name(inst_name) { - eprintln!("The profile name is invalid for an instance: {e}"); - eprintln!("Please specify an instance name manually with --instance."); + Instance::new(&args.name) + }; + + if let Some(ref ver_name) = args.settings.version { + // FIXME: don't hardcode "versions" path + let versions = VersionList::new(home.join("versions"), !cli.offline).await?; + if matches!(versions.get_version_lazy(ver_name), VersionResult::None) { + eprintln!("The version `{}' could not be found.", ver_name); return Ok(ExitCode::FAILURE); } + } + + args.settings.apply_to(&mut inst); + + let new_id = Uuid::new_v4(); + settings.instances.insert(new_id, inst); + + if !args.no_select { + settings.selected_instance = Some(new_id); + } - Profile::new(inst_name) - }; - - // creating a new profile from scratch - todo!() + settings.save().await?; }, - ProfileCommand::Select(args) => { - let ver = VersionList::new(home.join("versions"), !cli.offline).await?; - - match ver.get_version_lazy(&args.profile) { - VersionResult::None => { - println!("Unknown version"); - }, - VersionResult::Remote(v) => { - println!("Remote version: {v:?}"); - }, - VersionResult::Complete(v) => { - println!("Complete version: {v:?}"); + InstanceCommand::Select(args) => { + if let Ok(uuid) = args.instance.parse::<Uuid>() { + if settings.instances.get(&uuid).is_none() { + eprintln!("No instances were found by that UUID."); + return Ok(ExitCode::FAILURE); } + + settings.selected_instance = Some(uuid); + settings.save().await?; + + return Ok(ExitCode::SUCCESS); } + + let search_norm = args.instance.to_lowercase(); + + let found: Vec<_> = settings.instances.iter() + .filter(|(_, inst)| { + // FIXME: find a better way of doing this matching + inst.name.to_lowercase().starts_with(&search_norm) + }).collect(); + + if found.is_empty() { + eprintln!("No instances were found."); + return Ok(ExitCode::FAILURE); + } + + if found.len() > 1 { + eprintln!("Ambiguous argument. Found {} instances:", found.len()); + for (id, inst) in found { + eprintln!("- {} ({id})", inst.name); + } + + return Ok(ExitCode::FAILURE); + } + + let (found_id, found_inst) = found.first().unwrap(); + println!("Selected instance {} ({found_id}).", found_inst.name); + + settings.selected_instance = Some(**found_id); + settings.save().await?; } - _ => todo!() }, RootCommand::Launch => { settings.save().await?; - let launcher = Launcher::new(&home, !cli.offline).await?; +/* let launcher = Launcher::new(&home, !cli.offline).await?; let profile = settings.get_profiles().get("default").unwrap(); let launch = launcher.prepare_launch(profile, settings.get_instances().get(profile.get_instance_name()).unwrap(), settings.get_client_id()).await.map_err(|e| { @@ -105,7 +139,7 @@ async fn main_inner(cli: Cli) -> Result<ExitCode, Box<dyn Error>> { dbg!(&launch); info!("ok"); - ozone::launcher::run_the_game(&launch)?; + ozone::launcher::run_the_game(&launch)?;*/ } _ => todo!() } |
